Shift & Click (Lock Joint rotating click arrow between joint)īelow is a image which shows the final rig on the character with some of the parts bent using the rig and notes above to make the character move.Alt & Click Joint (Arrow between joints).For eyes/ facial features make bones really small.Press/ hold spacebar to get hand to move around.Press button with 3 boxes connected with arrow up.move pivot into each position on each layer then click Inverse Kilomatic button.Use keyframes to move/ animate automatically fills inbetweens with tweens.Click bone editing mode to fix bones position.Pivots on each layer move & by clicking & move onto Joint position then click Inverse Kilomatic button and all connect.Press Inverse Kilomatics button (Below transform tool/ diamond button). Attach arms and legs to torso with parent and child (Drag & Drop).Only put on 1 on Pos Z if cannot see it on parent layer.Hand connect to lower arm and lower arm connected to upper arm.In Position Z= Pos Z change to 0.1 for each of facial features- brings foward/ above head layer but not in layers menu.Not gone behind head (When put facial features into head layer).Put all facial features into head layer.
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